Component/computer

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Component: Computer

Computers provide a couple of API callbacks. Note that these can only be called by the computer itself, or its direct neighbors (i.e. other computers that share a face with that computer). Also note that since robots cannot interact with external components they cannot start/stop/query computers, but computers can interact with robots sitting next to them.

Component name: `computer`. Callbacks:

  • `start(): boolean`
Tries to start the computer. Returns `true` on success, `false` otherwise. Note that this will also return `false` if the computer was already running. If the computer is currently shutting down, this will cause the computer to reboot instead.
  • `stop(): boolean`
Tries to stop the computer. Returns `true` on success, `false` otherwise. Also returns `false` if the computer is already stopped.
  • `isRunning(): boolean`
Returns whether the computer is currently running.
  • `beep([frequency:number[, duration:number]])`
Plays a tone, useful to alert users via audible feedback. Supports frequencies from 20 to 2000Hz, with a duration of up to 5 seconds.
  • `getDeviceInfo(): table`
Returns a table of device information. Note that this is architecture-specific and some may not implement it at all.
  • `crash(reason: string)`
Attempts to crash the computer for the specified reason.
  • `getArchitecture(): string`
Returns the computer's current architecture.
  • `isRobot(): boolean`
Returns whether or not the computer is, in fact, a robot.

Example use: ```lua local component = require("component") local c = component.computer -- get primary computer, e.g. self print(c.isRunning()) -- definitely true if it's this computer c.stop() -- basically like computer.shutdown() if it's this computer ```

Components Category Documentation
Components Core Components 3D Printer - Abstract Bus - Access Point - Chunkloader - Computer - Crafting - Data Card - Database - Debug - Drone - Drive - EEPROM - Experience - Filesystem - Generator - Geolyzer - GPU - Hologram - Internet - Inventory Controller - Leash - Microcontroller - Modem - Motion Sensor - Navigation - Net Splitter - Piston - Redstone - Redstone in Motion - Robot - Screen - Sign - Tank Controller - Tractor Beam - Transposer - Tunnel - World Sensor
Others Component Access - Signals
Cross-Mod Integration Applied Energistics