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	<title>Item/chunkloader upgrade - Revision history</title>
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	<updated>2026-08-24T13:50:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://ocr.michiyo.me/w/index.php?title=Item/chunkloader_upgrade&amp;diff=1235&amp;oldid=prev</id>
		<title>imported&gt;OCDoc Import: Imported from legacy OpenComputers documentation at ocdoc.cil.li</title>
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		<updated>2026-08-24T08:08:27Z</updated>

		<summary type="html">&lt;p&gt;Imported from legacy OpenComputers documentation at ocdoc.cil.li&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Chunkloader Upgrade =&lt;br /&gt;
&lt;br /&gt;
[[File:chunkloader_upgrade.png|128px]]&lt;br /&gt;
&lt;br /&gt;
This upgrade allows robots and drones to act as a one-chunk chunkloader, allowing them to continue to operate even when no player is nearby / some other chunkloader is active. Note that this upgrade consumes energy when active - it provides [[Component/chunkloader|a component]] that can be used enable or disable it.&lt;br /&gt;
&lt;br /&gt;
The default condition for the chunkloader after installation in a robot is &amp;#039;&amp;#039;&amp;#039;enabled&amp;#039;&amp;#039;&amp;#039;. Use the [[Component/chunkloader|component.setActive()]] callback to change the status.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Since version 1.3.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Chunkloader Upgrade is crafted using the following recipe:&lt;br /&gt;
&lt;br /&gt;
* 2 x Obsidian&lt;br /&gt;
* 2 x Gold ingot&lt;br /&gt;
* 1 x Eye of Ender&lt;br /&gt;
* 1 x Glass&lt;br /&gt;
* 2 x [[Item/materials|Microchip (Tier 3)]]&lt;br /&gt;
* 1 x [[Item/materials|Printed Circuit Board]]&lt;br /&gt;
&lt;br /&gt;
[[File:chunkloader.png|200px]]&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
{{:Item/contents}}&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;OCDoc Import</name></author>
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